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Norail SciFi Material Set

Designed and authored a custom modular material workflow for Norail, focused on maintaining strong visual consistency while staying optimized for real-time production.
This material set utilizes 45-degree bevel trims and trim sheet workflows to achieve cleaner shading transitions, efficient texture reuse, and reduced asset cost across large-scale sci-fi environments.

The workflow was built around modularity, texel density consistency, and reusable surface language, allowing the team to rapidly assemble environments while preserving a cohesive visual identity throughout the project.

SDF-based Decal selection function

SDF-based Decal selection function

SDF-based Decal selection function

SDF-based Decal selection function

SDF-based Decal selection function

SDF-based Decal selection function

SDF-based Decal selection function