AKAGI is my third hard-surface weapon Concept for the MEAE team project, developed as an exploration of visual-driven design and information clarity.
Instead of pushing dense functionality, I focused on silhouette, proportion, material separation, and how large structural forms guide the viewer’s eye before finer details come into play.
This project represents a noticeable step forward in my hard-surface journey, and I’m genuinely happy with how much I’ve grown through creating it.